Subpage under development, new version coming soon!
Subject: »NEWS
From what I've read they seem to be mate . Quite funny to watch as it clearly affects both teams . My new striker didn't cover himself in glory with 2 misses of open goals from a combined 3 yards lol . Parsonage also suffered with a 1v1 , the shot landed on the moon :)
From Raul ' s message on dev diary:
It means that when you replace subpage training or calendar will be with new sistem of training or league 12 team?
If so, when is each planned? 2 more seasons as you said? or next season?
Sometimes yes, soetimes not - calendar for example will be flexible, so it is not linked with new competition system. But few supages will work that way - for example youth academy - we will introduce new design together with announced changes. Same with training setting (but training is probably most difficult change, so its still about 2 full seasons ahead). Training mentioned in Dev Diary is rather about training reports - we can introduce that part pretty soon. here you can find a teaser, its not final view, but its pretty close.
Player training summary:
https://xd.adobe.com/view/f5c67c60-4ccc-4885-9834-6313e5de91e1-a095/screen/cb4ceac6-1f7f-490e-a352-6952ca375a9d/?fullscreen
Whole team summary:
https://xd.adobe.com/view/f5c67c60-4ccc-4885-9834-6313e5de91e1-a095/screen/1fac8341-e2a9-4e64-b9d3-25d4eb7cabcb?fullscreen
Weekly report:
https://xd.adobe.com/view/f5c67c60-4ccc-4885-9834-6313e5de91e1-a095/screen/f8ee5e0e-37f9-4817-a884-1671fec4556d?fullscreen
It means that when you replace subpage training or calendar will be with new sistem of training or league 12 team?
If so, when is each planned? 2 more seasons as you said? or next season?
Sometimes yes, soetimes not - calendar for example will be flexible, so it is not linked with new competition system. But few supages will work that way - for example youth academy - we will introduce new design together with announced changes. Same with training setting (but training is probably most difficult change, so its still about 2 full seasons ahead). Training mentioned in Dev Diary is rather about training reports - we can introduce that part pretty soon. here you can find a teaser, its not final view, but its pretty close.
Player training summary:
https://xd.adobe.com/view/f5c67c60-4ccc-4885-9834-6313e5de91e1-a095/screen/cb4ceac6-1f7f-490e-a352-6952ca375a9d/?fullscreen
Whole team summary:
https://xd.adobe.com/view/f5c67c60-4ccc-4885-9834-6313e5de91e1-a095/screen/1fac8341-e2a9-4e64-b9d3-25d4eb7cabcb?fullscreen
Weekly report:
https://xd.adobe.com/view/f5c67c60-4ccc-4885-9834-6313e5de91e1-a095/screen/f8ee5e0e-37f9-4817-a884-1671fec4556d?fullscreen
Dev. Diary 41: Bug Fixes
This week we bring a quick update on the bugs that we have recently fixed.
1. 2D matches HD quality (displaying a match in the full screen does not downgrade its quality).
2. Charts - we have both improved the senior’s talent charts and implemented the junior player’s chart.
3. There were also some missing elements that were not originally transferred from Flash, such as the mood and the fan club charts or the account balance chart. New charts have been implemented there.
Simultaneously, we are working on:
1. 3D matches - we have another delay in implementing this option, but it looks like we are getting closer. We will probably release it without fans (currently this element generates the most errors), other elements of the player look good;
2. Automated transfer deadline delays in the event of a server crash (currently, we can only intervene manually which for various reasons does not allow us to react on time in most cases);
3. Fixing a bug with a transfer being canceled by an admin - now, after canceling a transfer by an admin, the rule of 4 weeks from purchasing a player applies again;
4. Availability of the 2D viewer for iPhone users (the problem has not been solved yet, but we are close to eliminate the causes, unfortunately, it turned out to be quite complex and time-consuming).
The rest of the work is in progress, as reported in previous Dev. Diaries.
Published on January 29, 2021
Latest dev update from the Diary thread
This week we bring a quick update on the bugs that we have recently fixed.
1. 2D matches HD quality (displaying a match in the full screen does not downgrade its quality).
2. Charts - we have both improved the senior’s talent charts and implemented the junior player’s chart.
3. There were also some missing elements that were not originally transferred from Flash, such as the mood and the fan club charts or the account balance chart. New charts have been implemented there.
Simultaneously, we are working on:
1. 3D matches - we have another delay in implementing this option, but it looks like we are getting closer. We will probably release it without fans (currently this element generates the most errors), other elements of the player look good;
2. Automated transfer deadline delays in the event of a server crash (currently, we can only intervene manually which for various reasons does not allow us to react on time in most cases);
3. Fixing a bug with a transfer being canceled by an admin - now, after canceling a transfer by an admin, the rule of 4 weeks from purchasing a player applies again;
4. Availability of the 2D viewer for iPhone users (the problem has not been solved yet, but we are close to eliminate the causes, unfortunately, it turned out to be quite complex and time-consuming).
The rest of the work is in progress, as reported in previous Dev. Diaries.
Published on January 29, 2021
Latest dev update from the Diary thread
Lord Legolas to All
Dev. Diary 42: Bugs fixes - status
We are delighted to announce few pieces of positive information:
1. The decision was made, two skin options will be deployed at once - light and dark, so everyone could find something for themself;
2. Light skin project is ready, you can check it out here: https://xd.adobe.com/view/6cca5199-4603-4d79-a720-3296347dd569-3999/?fullscreen (you need to press arrows to check all graphics);
3. Work on the new GUI is at a quite advanced stage now, the new menu and both skins will surely be deployed in February;
4. Soon, we'll start working on the retro skin - we need to make it clear with you, the users, what do you mean by "retro" - and on which skin should we base it. For that purpose, we'll take a short survey in the coming days;
5. A fix for the match visualization, the player names are displayed now! Some users found it already - it was possible to enable this option with the "Home" button on your keyboard. Unfortunately, not everyone has that button so it was changed to the "N" button. What is more, displaying names was defined for enabled by default;
6. There was one more fix for match visualization, which for many was really crucial during watching - the player name is now displayed after hovering the mouse cursor over a player.
A short brief about fixes/enhancements we've been working on lately:
1. 3D matches - we're working on fixing some smaller bugs;
2. Automatically postponing transfer deadlines during serves problems - we're about to define technical conditions which must be fulfilled to make it, we have invented a "mechanism" checking whether the server is working;
3. Fixing a 4-week grace period for transfer after canceling a transfer by admin - our backend developer started working on that task, but he has to find the best solution. The work is in progress but it's hard to predict if it can be finished this week;
4. 2D match viewer for iPhone users - The new test environment was bought to check different web browsers - the problem is being verified there. The thing is that HTML animation is too "heavy" on iOS and the web browser doesn't run it. We're working on making it lighter so it could meet the limits.
Published on February 05, 2021
Dev. Diary 42: Bugs fixes - status
We are delighted to announce few pieces of positive information:
1. The decision was made, two skin options will be deployed at once - light and dark, so everyone could find something for themself;
2. Light skin project is ready, you can check it out here: https://xd.adobe.com/view/6cca5199-4603-4d79-a720-3296347dd569-3999/?fullscreen (you need to press arrows to check all graphics);
3. Work on the new GUI is at a quite advanced stage now, the new menu and both skins will surely be deployed in February;
4. Soon, we'll start working on the retro skin - we need to make it clear with you, the users, what do you mean by "retro" - and on which skin should we base it. For that purpose, we'll take a short survey in the coming days;
5. A fix for the match visualization, the player names are displayed now! Some users found it already - it was possible to enable this option with the "Home" button on your keyboard. Unfortunately, not everyone has that button so it was changed to the "N" button. What is more, displaying names was defined for enabled by default;
6. There was one more fix for match visualization, which for many was really crucial during watching - the player name is now displayed after hovering the mouse cursor over a player.
A short brief about fixes/enhancements we've been working on lately:
1. 3D matches - we're working on fixing some smaller bugs;
2. Automatically postponing transfer deadlines during serves problems - we're about to define technical conditions which must be fulfilled to make it, we have invented a "mechanism" checking whether the server is working;
3. Fixing a 4-week grace period for transfer after canceling a transfer by admin - our backend developer started working on that task, but he has to find the best solution. The work is in progress but it's hard to predict if it can be finished this week;
4. 2D match viewer for iPhone users - The new test environment was bought to check different web browsers - the problem is being verified there. The thing is that HTML animation is too "heavy" on iOS and the web browser doesn't run it. We're working on making it lighter so it could meet the limits.
Published on February 05, 2021
How do you find the new layout?
I am on mobile, a bit on the dark tone.
I am on mobile, a bit on the dark tone.
Hi mate
Click the wheel in the top right corner , then click on theme dark and it changes it to light
Just found it myself
Click the wheel in the top right corner , then click on theme dark and it changes it to light
Just found it myself
Oh no, it's too bright now... (it's nice to have something new to complain about though)
Personally I don't like the new layout. The dark blue skin is terrible, the light one is not much better. When I switched from dark to light last night my eyes were hurting with the brightness. Hopefully some of the visual problems are sorted out soon.
Dev. Diary 43: New navigation & 3D visualisation!
GO! As you see today we have done the first major deployment of new elements on Sokker. And there a lot of them at once!
New design – navigation & two skins:
1. There are new navigation and page layout. Side and top panels which have been designed from the scratch are the first new elements of the new Sokker layout, which in the next steps will be developed further changes (deploying new layout page by page)
2. Other elements (particular pages) have been adjusted coloristically, so it looks consistently everywhere. However it’s not the final layout yet, it’s only a temporary adjustment to the old content of the page and to new navigation elements.
3. In the first steps there are two coloristic skins – light and dark, you can change them in the settings.
4. Accordingly to the announcements, we are working on skin inspired on old sokker classic.
Navigation changes
Few elements change their place, which we’ll have to get used to. Above shortlist of those changes:
1. FINANCE tab – it’s now under the OFFICE.
2. PLAYERS tab – it’s under the CLUB tab (which currently holds TEAM name, which will better suit its new function). The club page will be available by clicking on the logo or team name. All names and descriptions are deployed in English and will be translated to the local language shortly.
3. There is a change of place for a few elements – at left will stay only those, which are directly connected to our club (and NT) management (and the FORUM tab). Whereas on the top panel there will be moved „additional” tabs, like World, Country, Searching, Rules or Setting.
4. Also on the top there will be displayed notifications and mail, which will have separate icons now. There will be also displayed info about the number of awaiting „items”
At the same time we deploy new 3D match visualization
Ultimately 3D version will be available only for PLUS users. For now, it stays open for everyone for the test phase.
2D version is not gone – it’ll be an alternative visualization, available for everyone.
IMPORTANT: it’s test version. It means that there may be (and surely will) some bugs – we kindly ask you to report them in proper forums. We haven’t managed to fix some elements, e.g. funs visualization – therefore currently they won’t be visible.
The current visualization interface (menu to manage visualization) is also temporary – currently, we’re working on the design of matches, which should be kept as live matches broadcast, with full match intro, animations, etc.
[u]In the end, some fixes, which were done as well:[ /u]
1. Rules of 4 weeks it not in effect for transfers cancelled by admins;
2. The scoreboard during 2D visualization is moved to the top (as it was sometimes hidden because of resolution setting for some browsers)
3. There will be again a ball icon over the goalscorer!
Published on February 12, 2021
Anyway, this is the official dev diary.
The feedback so far is that white skin kills the eye and dark blue does the same, but at slower pace. :)
GO! As you see today we have done the first major deployment of new elements on Sokker. And there a lot of them at once!
New design – navigation & two skins:
1. There are new navigation and page layout. Side and top panels which have been designed from the scratch are the first new elements of the new Sokker layout, which in the next steps will be developed further changes (deploying new layout page by page)
2. Other elements (particular pages) have been adjusted coloristically, so it looks consistently everywhere. However it’s not the final layout yet, it’s only a temporary adjustment to the old content of the page and to new navigation elements.
3. In the first steps there are two coloristic skins – light and dark, you can change them in the settings.
4. Accordingly to the announcements, we are working on skin inspired on old sokker classic.
Navigation changes
Few elements change their place, which we’ll have to get used to. Above shortlist of those changes:
1. FINANCE tab – it’s now under the OFFICE.
2. PLAYERS tab – it’s under the CLUB tab (which currently holds TEAM name, which will better suit its new function). The club page will be available by clicking on the logo or team name. All names and descriptions are deployed in English and will be translated to the local language shortly.
3. There is a change of place for a few elements – at left will stay only those, which are directly connected to our club (and NT) management (and the FORUM tab). Whereas on the top panel there will be moved „additional” tabs, like World, Country, Searching, Rules or Setting.
4. Also on the top there will be displayed notifications and mail, which will have separate icons now. There will be also displayed info about the number of awaiting „items”
At the same time we deploy new 3D match visualization
Ultimately 3D version will be available only for PLUS users. For now, it stays open for everyone for the test phase.
2D version is not gone – it’ll be an alternative visualization, available for everyone.
IMPORTANT: it’s test version. It means that there may be (and surely will) some bugs – we kindly ask you to report them in proper forums. We haven’t managed to fix some elements, e.g. funs visualization – therefore currently they won’t be visible.
The current visualization interface (menu to manage visualization) is also temporary – currently, we’re working on the design of matches, which should be kept as live matches broadcast, with full match intro, animations, etc.
[u]In the end, some fixes, which were done as well:[ /u]
1. Rules of 4 weeks it not in effect for transfers cancelled by admins;
2. The scoreboard during 2D visualization is moved to the top (as it was sometimes hidden because of resolution setting for some browsers)
3. There will be again a ball icon over the goalscorer!
Published on February 12, 2021
Anyway, this is the official dev diary.
The feedback so far is that white skin kills the eye and dark blue does the same, but at slower pace. :)
blue is best :) its funny i complained all the time before change and now im not so disappointed i guess my expectations were not so high :)
there is a room for improvement its not too bad i guess we need time to get used to it...
there is a room for improvement its not too bad i guess we need time to get used to it...
what about 3d i think is cool but just show how much ME needs improvement there are some terrible misses in order to not score a goal :)
I don't watch games, so can't have an opinion on 3D.
I have to say, I can read books on my mobile, moon reader or kindle and they are fine. 5 minutes on dark blue sokker and I am starting to get dizzy. It's a fun killer.
I can't wait for: 4. In accordance to the announcements, we are working on a skin inspired by old Sokker classic.
(edited)
I have to say, I can read books on my mobile, moon reader or kindle and they are fine. 5 minutes on dark blue sokker and I am starting to get dizzy. It's a fun killer.
I can't wait for: 4. In accordance to the announcements, we are working on a skin inspired by old Sokker classic.
(edited)