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Subject: »[info]DevDiary 80: “Price is what you pay, value is what

2020-05-08 16:41:20
guys.... maybe this is to much to read
2020-05-08 16:41:59
yep i edited my post with suggestion
2020-05-08 16:42:23
So instead of it being the latest order taken in to consideration as it is now (ie friendly order superseeds league order), it will be the order which would give your player the most training.

So if you play a player for 90min in league as a DEF, and then in the friendly he plays 10min as a MID due to an injury, he will still get his DEF training, not the MID training


Also good point.
2020-05-08 16:43:22
Following the reading of the rules , may be the GK skills must be extended by adding pass, because for its clearances it is an important point that the player finds a teammate, rather than the opponent, with a good level of pass
2020-05-08 16:46:37


2020-05-08 16:49:24
@cranber visuals always helps :) thanks

i guess i can live with most of changes need more info for this

7. The players who played an official match and against stronger teams will gain an extra bonus to their training.
what is definition of strong team and is it actually makes sense ?
8. In the scenario of speeding up the season up to 13 weeks, training speed will be also increased but to a lesser extent. In the scenario of 14 weeks’ season, training will rather stay at the current intensity. Scenarios will be presented with the next Dev. Diary.
and this if 13 weeks need increase i think 14 weeks needs increase as well and suggesting 13 weeks to not be assumed as option
2020-05-08 16:50:58
Why don't sokker devs spare a few minutes to prepare a presentation like this... I don't know.

Good job.
2020-05-08 16:53:21
yep if text of the news is not super clear its better to be delayed with some visuals to avoid wrong impression
2020-05-08 16:54:32
I hope they will do the visuals much more easy to understand for new players...

Btw most of 16,17,18yo will train slower, so thats one way to slow the progress of all players
(edited)
2020-05-08 16:55:04
You can clearly see it on the pictures, it is not sokker anymore :/
2020-05-08 16:56:33
Ok , but this must be changed if not pass training is not optimized for GK
from the rules
Training of passing

Passing is most effectively trained by midfielders (MID), the remaining positions train slower. If you want to enhance the effect of training passing for other positions, you can do so. However, it will result in decreasing the effect of training for midfielders.
2020-05-08 16:56:47
what about nt minutes? or just club?

For sure there will be some bonus too.
2020-05-08 16:56:56
I agree...
2020-05-08 17:00:02
@sir_james im not saying i like it but i can live with it ...
2020-05-08 17:03:55
i guess i can live with most of changes need more info for this

7. The players who played an official match and against stronger teams will gain an extra bonus to their training.


page 41:

Isman23:
Does this mean stronger as in stronger than your team or stronger in general? Because if it's the second option, this would give greater advantage to teams in top divisions.

Raul to Isman23
Stronger than you, not in general:)
it's a motivation to promote and not to stay just for training at lower division.


--

8. In the scenario of speeding up the season up to 13 weeks, training speed will be also increased but to a lesser extent. In the scenario of 14 weeks’ season, training will rather stay at the current intensity. Scenarios will be presented with the next Dev. Diary.
and this if 13 weeks need increase i think 14 weeks needs increase as well and suggesting 13 weeks to not be assumed as option


So many posts on page 42 which can give you an answer.

2020-05-08 17:05:25
i think will be better and and it will give us more flexibility to set the club squad
also the word player superstar i think will get more value

(edited)