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Subject: »[info]DevDiary 80: “Price is what you pay, value is what
if you do not care to protect the poll it means its not a real poll ....
I agree with svik and slavista points of view.
This poll introduce onyl 1 good choice compared to one bad choice.
At least, we could have 2 good choices using the same contraints you want given in the Summary : step 1 to 7.
Afterwards, we could choose with fair views.
Btw, optional questions are interesting and could happen earlier in the project.
This poll introduce onyl 1 good choice compared to one bad choice.
At least, we could have 2 good choices using the same contraints you want given in the Summary : step 1 to 7.
Afterwards, we could choose with fair views.
Btw, optional questions are interesting and could happen earlier in the project.
i do not recommend option 3 see how it was interpreted in the news ....
Ok, guys, quick survey update, it goes like that now (added two more answers):
Please choose your prefered option about season calendar *
- Option 1
- Option 1 - but still need to be reworked (different competition system, different number of guaranteed official games, number of teams in leage, etc.)
- Option 2
-Option 2 - but still need to be reworked (different competition system, different number of guaranted official games)
- I don't want any changes
That should address your concerns.
About competition system, i understand, that your major problem with option 2 is International cup system, instead of some other, with guaranteed games till the end of the season. We mentioned in Dev Diary, that competition rules will be defined on second step, and it could be different (like in forum proposal). But for now, its voting mainly between more general questions - so how many games per week and how many teams in league, we decided to remain other factors the same in both proposals, but they can be reworked in next step too.
Please choose your prefered option about season calendar *
- Option 1
- Option 1 - but still need to be reworked (different competition system, different number of guaranteed official games, number of teams in leage, etc.)
- Option 2
-Option 2 - but still need to be reworked (different competition system, different number of guaranted official games)
- I don't want any changes
That should address your concerns.
About competition system, i understand, that your major problem with option 2 is International cup system, instead of some other, with guaranteed games till the end of the season. We mentioned in Dev Diary, that competition rules will be defined on second step, and it could be different (like in forum proposal). But for now, its voting mainly between more general questions - so how many games per week and how many teams in league, we decided to remain other factors the same in both proposals, but they can be reworked in next step too.
this is even worst splinting vote on more better no poll open discussion and when you have 2 clear version then do the poll and protect it! rest we just wasting our and your time and then you interpret results as you think i do not agree on this news as on the previous one
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No idea where is your problem now,.
1.First, you vote about general system - you pick up 3 games per week or 4 weeks with 12 teams per league, thats main difference.
2. If you have concerns about Cup rules or other - you pick additional options, to rework one of that general ideas)
3. Then you can leave detailed feedback about number of games, etc.
Finally we will get all needed information - votes on both answers prefering system 1 vs both answers on system 2.
If proportion of "reworking" option fill be to high - we will analyze detailed questions or put idea one more time for discussion - but we will have one, general frame to work on.
We need to work from the top to the bottom, most important fod Devs is now number of games per week, to move with our work forward. Competition rules, leagues vs cups, etc - it will follow next and are still not decided.
1.First, you vote about general system - you pick up 3 games per week or 4 weeks with 12 teams per league, thats main difference.
2. If you have concerns about Cup rules or other - you pick additional options, to rework one of that general ideas)
3. Then you can leave detailed feedback about number of games, etc.
Finally we will get all needed information - votes on both answers prefering system 1 vs both answers on system 2.
If proportion of "reworking" option fill be to high - we will analyze detailed questions or put idea one more time for discussion - but we will have one, general frame to work on.
We need to work from the top to the bottom, most important fod Devs is now number of games per week, to move with our work forward. Competition rules, leagues vs cups, etc - it will follow next and are still not decided.
you cannot based your news on previous poll which was total crap
providing and promoting one of the option in this poll in this news so obvious that blind people will see it and on top of that to vote for sub options with imaginary parameters if you do not see what my problem is then what can i say
providing and promoting one of the option in this poll in this news so obvious that blind people will see it and on top of that to vote for sub options with imaginary parameters if you do not see what my problem is then what can i say
Thx,
OK the number of games is the most important fact :
* Option 1 : 2 championship games per week guaranteed - Cup games (national and international) given optional possibilities to improve training
* Option 2 : 1 championship game per week guaranteed - 1 Cup game guaranteed per week
* Option 3 : No changes as now - 1 game guaranteed per week but risk of loosing optimization of training
Contraints helping to choose amongst options :
1. Sets league matches as the primary competition guaranteeing two matches per week.
2. Cup games are additional challenges that enrich the game without creating too much training difference compared to those who drop out (10 available slots will be divided into fewer matches, but they can still be used).
3. Beginners starting the game during the season receive a team with two matches guaranteed.
4. We are shortening the season by 25%. It allows us to accelerate training slightly, while limiting the number of multi-divine players (thanks to faster aging).
5. It makes the main challenge of the game introducing young players to competitions mainly in league matches (giving you at the same time two matches weekly available), cup matches are an additional reward and expand the possibility of training rotation in several matches (we prevent one type of competition from being selected as "training").
6. Despite 4 matches a week, it does not seem too intense to us - remember the quickness of elimination from cup matches with subsequent rounds, only the best and most engaged players will play in such a number of matches.
OK the number of games is the most important fact :
* Option 1 : 2 championship games per week guaranteed - Cup games (national and international) given optional possibilities to improve training
* Option 2 : 1 championship game per week guaranteed - 1 Cup game guaranteed per week
* Option 3 : No changes as now - 1 game guaranteed per week but risk of loosing optimization of training
Contraints helping to choose amongst options :
1. Sets league matches as the primary competition guaranteeing two matches per week.
2. Cup games are additional challenges that enrich the game without creating too much training difference compared to those who drop out (10 available slots will be divided into fewer matches, but they can still be used).
3. Beginners starting the game during the season receive a team with two matches guaranteed.
4. We are shortening the season by 25%. It allows us to accelerate training slightly, while limiting the number of multi-divine players (thanks to faster aging).
5. It makes the main challenge of the game introducing young players to competitions mainly in league matches (giving you at the same time two matches weekly available), cup matches are an additional reward and expand the possibility of training rotation in several matches (we prevent one type of competition from being selected as "training").
6. Despite 4 matches a week, it does not seem too intense to us - remember the quickness of elimination from cup matches with subsequent rounds, only the best and most engaged players will play in such a number of matches.
This week we were expecting 2 final schedules with 12 and 14 weeks instead of that you asking questions that hit each other
if i want 16 teams and i want 2 games i obvious i will not fit in ramk that you want so set limits
or just ask number of games per week and next week ask for number of teams and this will give you length of season ...
if i want 16 teams and i want 2 games i obvious i will not fit in ramk that you want so set limits
or just ask number of games per week and next week ask for number of teams and this will give you length of season ...
As said svik, even your great involvment to explain your project, it is like you are going in the wrong way.
If you have ideas already clear about the core of the game, give us this - for instance, you want :
- reduce the length of the season
- increase the number of games during the week
- increase the number of teams by League group
- modify the structure of training by assigning 10 slots defined
etc...
Thus, we could discuss together about each part to find the best solution and if 2 or more options could be fair, make a poll then go to the 2nd part and so on.
It would be clearer for all. We can understand than a game is owned by some people who have some ideas and want some help to design the best options with the community.
If you have ideas already clear about the core of the game, give us this - for instance, you want :
- reduce the length of the season
- increase the number of games during the week
- increase the number of teams by League group
- modify the structure of training by assigning 10 slots defined
etc...
Thus, we could discuss together about each part to find the best solution and if 2 or more options could be fair, make a poll then go to the 2nd part and so on.
It would be clearer for all. We can understand than a game is owned by some people who have some ideas and want some help to design the best options with the community.
Anyway, when we come and say this to you, it is not because we have not the same point of view as you. For instance, i think that 12 weeks is really nice. 2 games guaranteed is nice too for new teams and so on.
It seems that there is a silent majority who clearly showed a preference for 2 league matches per week and a shorter season ; I am happy with it :)
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First, why is there an option to leave the system unchanged?
Does this imply leaving the training system unchanged?
Second, I can't tell you what I think about the break between seasons trough the poll.
I want a 1 week break, between league matches.
So, the break in the first option is too long, but the second option's break is good.
Does this imply leaving the training system unchanged?
Second, I can't tell you what I think about the break between seasons trough the poll.
I want a 1 week break, between league matches.
So, the break in the first option is too long, but the second option's break is good.
Maybe DEVs are supposed to make changes without consulting users?
Well, that's why we devided our work in parts and talk about it with every next week.
You are right with overall goals, most of them where posted in first Dev Diary, as you can check in archive.
- reduce the length of the season
- increase the number of games during the week
- modify the structure of training by assigning 10 slots defined
Except of this one:
- increase the number of teams by League group
That is idea from users, not our own one - but as we prepared proposition based on it - and it get so much votes in first poll (we know that the poll wasn't perfect, but still almost 500 votes is serious). But, when we use it for our changes that we prepare, it fits most checkboxes, thats why we decided to describe it as prefered by Devs. In the same time, option 2 can be also adjusted for changes, at least on few areas.
Calendar discussion is most difficult - even now, just take a quick look on forum, we have at least few different threads about each part of that proposal - cup types, cup rules, or league proposals, continental cups, NT schedule, etc. It's simply to much elements, to prepare final solutions - we need to decide for now about general frame - number of games per week and league structure, as major ones for other our work. We are open for changes of all other elements, but it need to be next step.
You are right with overall goals, most of them where posted in first Dev Diary, as you can check in archive.
- reduce the length of the season
- increase the number of games during the week
- modify the structure of training by assigning 10 slots defined
Except of this one:
- increase the number of teams by League group
That is idea from users, not our own one - but as we prepared proposition based on it - and it get so much votes in first poll (we know that the poll wasn't perfect, but still almost 500 votes is serious). But, when we use it for our changes that we prepare, it fits most checkboxes, thats why we decided to describe it as prefered by Devs. In the same time, option 2 can be also adjusted for changes, at least on few areas.
Calendar discussion is most difficult - even now, just take a quick look on forum, we have at least few different threads about each part of that proposal - cup types, cup rules, or league proposals, continental cups, NT schedule, etc. It's simply to much elements, to prepare final solutions - we need to decide for now about general frame - number of games per week and league structure, as major ones for other our work. We are open for changes of all other elements, but it need to be next step.