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Subject: »[info]DevDiary 80: “Price is what you pay, value is what
Is it really important? You have weeks number, if chart is -40 then it is easy to know that it was 3 seasons ago… i mean - we can add that info, but we can also overload chart with text then
Thing is that it's supposed to be a graphic to make the progress look clear. If you need to calculate the weeks by counting backwards it's a bid dull.
Important? Not really...but it makes the chart look finished and clear with a small add on I recon.
Anyways it was only a small request.
I recon IF it is easy to implement...why not? If it's too much...never mind.
Important? Not really...but it makes the chart look finished and clear with a small add on I recon.
Anyways it was only a small request.
I recon IF it is easy to implement...why not? If it's too much...never mind.
OLIVER ATON to
Raul
Great job devs :)
And what about more slots for conditions? With 5 subs we need more conditionals too
(edited)
And what about more slots for conditions? With 5 subs we need more conditionals too
(edited)
Due to the reduction in weeks, the quality of the players decreases, is there an option for the U21 teams to become U22?
@raul
In real football there are contracts for each player, why not insert this setting on sokker? The mood of the player can be a solution, as well as that of receiving more money from the club or playing in a higher division club if he is a strong player
In real football there are contracts for each player, why not insert this setting on sokker? The mood of the player can be a solution, as well as that of receiving more money from the club or playing in a higher division club if he is a strong player
-1 The quality of the matches can decrease as well. I also think that in U21, we will not see such a considerable decrease in quality.
We talk about stats ... There is one, old time ago on stage, which could be better made: the team rating after a match:
it's actually based on all players rating, on the grass in the match, whatever they played few minutes or 90 minutes.
It could be simply calculated with an average based on minutes played by each player.
That could "solve" (i mean make a less bad effect) an old other bug: the strange high rate for a player playing just few minutes.
And so this team rating for a match could be usefull for all stats we talk about before here like expectations and some other average publication already on line on division's forum about teams.
(edited)
it's actually based on all players rating, on the grass in the match, whatever they played few minutes or 90 minutes.
It could be simply calculated with an average based on minutes played by each player.
That could "solve" (i mean make a less bad effect) an old other bug: the strange high rate for a player playing just few minutes.
And so this team rating for a match could be usefull for all stats we talk about before here like expectations and some other average publication already on line on division's forum about teams.
(edited)
Hi Raul can we increase the slots for NT players from 40 to 50 its really annoying to add remove players all the time .. i would like to 100 but its your call :)
Hi,
it would be great if we can automaticaly keep youth school talent graph with promoted juniors.
it would be great if we can automaticaly keep youth school talent graph with promoted juniors.