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Subject: [GD] Injuries

2022-09-08 14:50:09
All this do not mean anything
Injury ratio is not adjusted to new calendar and is super bad for the existing users
2022-09-08 17:33:10
All this do not mean anything
Injury ratio is not adjusted to new calendar and is super bad for the existing users


+1
2022-09-08 21:26:05
Injury ratio should not be adjusted to calendar, but to the ME.
As long as they don't change the ME, nothing will change in the injury chances.
The only thing they can do (and they did so they said) is to adjust the average length of duration of injuries and the ceiling in which they can occur.
But the chances they occur in the match won't change as long as the ME isn't adjusted.
And they stated the ME is the most complex part of the game, so they won't touch it before all other bugs and changes are made...
2022-09-08 21:41:38
But the chances they occur in the match won't change as long as the ME isn't adjusted.
And they stated the ME is the most complex part of the game, so they won't touch it before all other bugs and changes are made...


But they already did that in the match engine, they did two things with league reform: reduced the lenght of injuries by 10% and reduced the chance of injury by 20%. Source: my data, and also Raul indepentently saying that... in his league forum (here at 2022-05-22 21:21:35)
2022-09-08 21:46:52
Yet, they said that they won't touch the ME in the early future cause it's the most complex part of the game...
And as far as I can see from all reactions, I think they (unintentionally) increased the chance of injury occuring in a match with 10%...

People saying and people doing are 2 different things...but the evidence from the matches are speaking for themselves...
2022-09-08 21:51:15
it's due to season intensity, not the injury chance
especially that effective injury chance has been raised because general 20% decrease in that matter is not enough to counter one and a half times more games
2022-09-08 21:56:22
+1
2022-09-08 22:00:41
I agree to disagree.
There's more matches in 1 season now. And yet, there's more injuries in 1 game, on average, or so it looks like...
I don't have exact figures, so I can never oficially state what is correct and what is not.
But I do see, more often than before, matches where at least 3 injuries occur.
Before the changes I maybe saw 2 or 3 matches with 3 injuries.
This season alone I saw at least 15 matches with 3 injuries and even 5+ matches with at least 4 injuries.
2022-09-10 12:07:06
injury: (23 days)

:(

when you get one it really hurts you, shorter seasons , messed traning up, then this kills a player

already had main keeper on 11 day injury, keeper injuries can kill a season

Maybe we could lengthen the slightly injured stage to 10 days

21 days on sokker is equal to 3 months in real life footy [and they don't play for 2 month so you could say nearer 4 months] 6 games is 1/4 of a sokker season

Injuries past 3-4 months are very rare in football, therefore injuries past 21 days should be very rare

According to the CDC report, sprains and strains account for 41.4% of all sports injuries, 2-6 weeks recovery time so [3-11 days in sokker] calf strain 2-3 weeks [2-7 days in sokker]

Bone fractures are common in football and take 5-10 weeks to recover so that is [8-18 days in sokker]

Rib Neck & simple fractures, 6 weeks which is 10-11 days in sokker

Virus or cuts 1-2 weeks [2 days to 4 days in sokker]
(edited)
2022-09-14 20:13:25
Well i have got 3 injuries lately 1 each game. What is awful is that some players are young and will miss training even though they played in advanced training + let's say 70+ minutes... they should at least get half of the training or something. It's still a game and length could be lowered as well.

Missing 1 game is already enough, but missing trainings for 3 weeks is too much for a 18 y.o
2022-09-16 22:26:40
Message deleted

2022-09-17 01:24:05
Ahaa 3rd youngster out... 4 injuries in total All right, let's see how it continues :D
2022-09-17 04:34:56
We have much more injuries than before but we still have one NT game per week.
So what this means NT with small and medium size are hit harder...
So way we do not reduce injuries to quantity based on this aspect injuries should be reduced 50% ....
2022-09-17 09:53:49
Don't really believe in the stats provided by Mikoos because there are just too many users with 4 injured players
2022-09-17 10:44:23
by "too many" You mean how much?
2022-09-18 22:22:19
3 injuries in last 2 games

2 of them important players

It's beyond silly now