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Subject: [GD] Injuries
Royal Flush to
adaca
How about 8? On Friday, the GK that I bought to replace my injured GK, got injured for 8 days... Didn't get substituted
I decided to play him anyways on Sunday.
He got injured again.
Now he was injured for 13 days in total, didn't get substituted...
I decided to play him anyways on Sunday.
He got injured again.
Now he was injured for 13 days in total, didn't get substituted...
Dtox9 to
Royal Flush
The infamous slight injury stacking system still lives among sokker...
...?
How do you reckon? He already had a slight injury before, got another, didn't leave the field even though he had a 13 day injury
What does not leaving the pitch with a 13 day injury have to do with injury stacking system? It's a different bug...
The only possibility is that it was an injury in the end of the game and there was no pause to make the substitution, otherwise it's a bug
How do you reckon? He already had a slight injury before, got another, didn't leave the field even though he had a 13 day injury
What does not leaving the pitch with a 13 day injury have to do with injury stacking system? It's a different bug...
The only possibility is that it was an injury in the end of the game and there was no pause to make the substitution, otherwise it's a bug
No... injuries can stack and as long as they are all minor injuries, your player will not leave the field. But after the game the injuries bundle into 1 injury...that's what's happened!
Never heard about this, the injury stacking I know was a problem due to which players were able to get double injury in one action / before the game was stopped and change was possible
I've never heard or seen situations where players were getting numerous slight injuries that later combined
Can you show me a game where this happens, a player gets 2 injuries and still continues to play?
I've never heard or seen situations where players were getting numerous slight injuries that later combined
Can you show me a game where this happens, a player gets 2 injuries and still continues to play?
It was never in one action...always different actions. Devs aknowledged this btw!
Our NT team. squad: 37 players
injured: 7 players
one out of every five players is injured
i dont complain for us because we have enough players. But think about you have 15 players and 3-4 players are injured and no money?
(edited)
injured: 7 players
one out of every five players is injured
i dont complain for us because we have enough players. But think about you have 15 players and 3-4 players are injured and no money?
(edited)
We are played two league games and one cup game. They played three games in a week. the risk of injury needs to be slightly reduced.
NT teams are not normal sokker teams.
They are build with players from different other squads, so because of that, one NT might have a few injured players while another one has dozens.
The injury factor is specified to teams, not NT squads.
Lots of NT injuries is simply lots of bad luck.
They are build with players from different other squads, so because of that, one NT might have a few injured players while another one has dozens.
The injury factor is specified to teams, not NT squads.
Lots of NT injuries is simply lots of bad luck.
I said it as an example. I did not complain about injury, there was very little injury in my own team. I've been playing the game for 30 months and only 4-5 of my players had short-term injuries. but I see here some peoples had 6-7 players injured in a only one season and that's really not normal. I would be very angry if it happened to me
6-7 in a whole season is still not too many if you have 22+ players in your team.
Also... slight injuries should not be counted among injuries, cause the entire thing about injuries is mainly training loss and 2nd unability to play games.
What's way worse imo is the fact you might have 22 players in which 15 have less than very good form and of which at least 8 players are at most weak in form.
Also... slight injuries should not be counted among injuries, cause the entire thing about injuries is mainly training loss and 2nd unability to play games.
What's way worse imo is the fact you might have 22 players in which 15 have less than very good form and of which at least 8 players are at most weak in form.
Not all of them.
But it's part of the game.
Form issue is far worse...unless you don't care about results
But it's part of the game.
Form issue is far worse...unless you don't care about results
yep but not with ratio now we just need same ratio as was before since all income will be reduced as before ...
You have 36 matches in a season, where before you had 30/32, so you should have around 15% more injuries on average to have the same ratio...
I recon 6/7 injuries each season is a correct number.
As for the length...I'm still in favor of a system where injured players should still be able to receive the 50% base training from a spot in the advanced training section.
I recon this is a relatively easy feature/adjustment to create by the devs and almost every manager will feel delighted with this!
(edited)
I recon 6/7 injuries each season is a correct number.
As for the length...I'm still in favor of a system where injured players should still be able to receive the 50% base training from a spot in the advanced training section.
I recon this is a relatively easy feature/adjustment to create by the devs and almost every manager will feel delighted with this!
(edited)
your logic is wrong since training is not 2 times per week we need to have same amount injuries per week as before..