Subpage under development, new version coming soon!
Subject: Sokker - big changes are coming!
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Πάντως και με τις καινούριες αλλαγές κάνω ρισταρτ την ομάδα μου.Θα προπονησω τους παίχτες που έχω και αναλόγως τις αλλαγές θα κινηθώ ανάλογα για να προπονησω 10 παίχτες.Οπως είπα θα το δω από Τώρα και στο εξής πιο χαλαρά όπως επιπλέον θα είναι και η τελευταία μου σεζόν στην εθνική ανεξαρτήτως αποτελεσμάτων.
Dev. Diary 9: Test server and code upgrade
This week, we want to briefly summarize the status of work that is taking place in the background of the game. It can be invisible to users, but it is absolutely crucial so that more substantial implementations can be done as soon as possible. On the occasion of the last small corrections (mainly the replacement of some Flash elements - like stadiums, shirts), the server crashed several times (we had interruptions in access to the game), which shows that even small changes can affect Sokker's stability. In order to minimize the number of such situations, we intend to further use the test environment before implementing improvements to the official version of the game.
Purchase of a new server and setting up a testing environment
In recent weeks we have bought a new server with a stronger configuration, which will be used in the first step to test our implementations. The test environment is being set up this week and in the coming weeks we will be able to work in it - this will improve our work and allow us to quickly share its effects on the game.
Game code upgrade
Over the last months, work on the Sokker code has been ongoing - obsolete elements of the code from PHP 5.3 (not already supported) have been rewritten to a newer version (PHP 7.4), while the code of the morning game update mechanism has been updated (waiting for test stage). These changes were necessary to allow any more advanced changes to be implemented.
A team of programmers
Meanwhile, we plan to expand the programming team with another two people - to work on frontend and backend. Recruitment for these two positions is ongoing and we hope that the final interviews will take place soon.
Works on the new game interface (UX)
At the same time, work on the new interface has been underway for over a month, general assumptions for the new navigation have already been made, as well as the first views of a few selected pages (club page, club news, match view, home page). At the moment we are talking about mockups - black and white sketches of elements of the page. They are the starting point for new graphics. Work on the graphic design has also been contracted.
Next steps
After improving the code and preparing the test environment, we will be able to accelerate with changes that will be "visible" to players. On the top of the list will be repairing several errors (such as the impact of arcade matches on the ranking or the desire to place a player on TL), and some minor improvements in the page view (such as the ability to remove the observed bidding from the secretary's office).
Published on June 05, 2020
This week, we want to briefly summarize the status of work that is taking place in the background of the game. It can be invisible to users, but it is absolutely crucial so that more substantial implementations can be done as soon as possible. On the occasion of the last small corrections (mainly the replacement of some Flash elements - like stadiums, shirts), the server crashed several times (we had interruptions in access to the game), which shows that even small changes can affect Sokker's stability. In order to minimize the number of such situations, we intend to further use the test environment before implementing improvements to the official version of the game.
Purchase of a new server and setting up a testing environment
In recent weeks we have bought a new server with a stronger configuration, which will be used in the first step to test our implementations. The test environment is being set up this week and in the coming weeks we will be able to work in it - this will improve our work and allow us to quickly share its effects on the game.
Game code upgrade
Over the last months, work on the Sokker code has been ongoing - obsolete elements of the code from PHP 5.3 (not already supported) have been rewritten to a newer version (PHP 7.4), while the code of the morning game update mechanism has been updated (waiting for test stage). These changes were necessary to allow any more advanced changes to be implemented.
A team of programmers
Meanwhile, we plan to expand the programming team with another two people - to work on frontend and backend. Recruitment for these two positions is ongoing and we hope that the final interviews will take place soon.
Works on the new game interface (UX)
At the same time, work on the new interface has been underway for over a month, general assumptions for the new navigation have already been made, as well as the first views of a few selected pages (club page, club news, match view, home page). At the moment we are talking about mockups - black and white sketches of elements of the page. They are the starting point for new graphics. Work on the graphic design has also been contracted.
Next steps
After improving the code and preparing the test environment, we will be able to accelerate with changes that will be "visible" to players. On the top of the list will be repairing several errors (such as the impact of arcade matches on the ranking or the desire to place a player on TL), and some minor improvements in the page view (such as the ability to remove the observed bidding from the secretary's office).
Published on June 05, 2020
Επομένως από αυτά που διαβάζω σίγουρα την επόμενη σεζόν(Το αργοτερο) θα υπάρξουν και αλλαγές στην προπόνηση
(edited)
(edited)
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